|
Media |
Lista Forumurilor Pe Tematici | ||
|
Media | Lista de useri | Reguli | Cauta | Inregistrare | Login CHAT GENERAL | CHAT MEDIA | POZE MEDIA Nu sunteti logat. |
Nou pe simpatie.ro: iuliutza
|
|
>
Hot Myspace Generators ![]()
|
| Forum | Subiecte | Postari | Ultimul post | Moderatori | ||||
| Forum | ||||||||
Anunturi
|
0 | 0 | ||||||
Reguli
|
1 | 1 | 27-03-2009 17:37:09 pus de GeoBadBoy |
|||||
Sa ne cunoastem
|
1 | 1 | 22-12-2010 13:14:43 pus de deea |
|||||
Test Zone
|
1 | 1 | 26-03-2009 20:45:44 pus de GeoBadBoy |
|||||
|
Parerea Voastra |
0 | 0 | ||||||
Cereri moderatori
|
0 | 0 | ||||||
• Support •
|
2 | 2 | 29-03-2009 10:08:50 pus de GeoBadBoy |
|||||
|
Revista forumului |
1 | 1 | 31-03-2009 20:53:13 pus de GeoBadBoy |
|||||
|
FAQ |
0 | 0 | ||||||
Contact |
0 | 0 | ||||||
| Diverse | ||||||||
>>FUNNY ZONE<<
|
0 | 0 | ||||||
Joaca`te pe forum
|
20 | 20 | 26-03-2009 20:45:05 pus de GeoBadBoy |
|||||
|
Let`s Talk! Get your own Chat Box! Go Large! |
0 | 0 | ||||||
|
Horoscop |
0 | 0 | ||||||
Creeatiile voastre aici
|
0 | 0 | ||||||
|
Love test /* By Wee Family Featured (http://scripturi.3xforum.ro) For this and over 400+ free scripts, visit http://scripturi.3xforum.ro */ function calc() { first = document.loveform.name1.value.toUpperCase(); firstlength = document.loveform.name1.value.length; second = document.loveform.name2.value.toUpperCase(); secondlength = document.loveform.name2.value.length; var LoveCount=0; for (Count=0; Count < firstlength; Count++) { letter1=first.substring(Count,Count+1); if (letter1=='L') LoveCount+=2; if (letter1=='O') LoveCount+=2; if (letter1=='V') LoveCount+=2; if (letter1=='E') LoveCount+=2; if (letter1=='Y') LoveCount+=3; if (letter1=='O') LoveCount+=1; if (letter1=='U') LoveCount+=3; } for (Count=0; Count < secondlength; Count++) { letter2=second.substring(Count,Count+1); if (letter2=='L') LoveCount+=2; if (letter2=='O') LoveCount+=2; if (letter2=='V') LoveCount+=2; if (letter2=='E') LoveCount+=2; if (letter2=='Y') LoveCount+=3; if (letter2=='O') LoveCount+=1; if (letter2=='U') LoveCount+=3; } amount=0; if (LoveCount> 0) amount= 5-((firstlength+secondlength)/2) if (LoveCount> 2) amount= 10-((firstlength+secondlength)/2) if (LoveCount> 4) amount= 20-((firstlength+secondlength)/2) if (LoveCount> 6) amount= 30-((firstlength+secondlength)/2) if (LoveCount> 8) amount= 40-((firstlength+secondlength)/2) if (LoveCount>10) amount= 50-((firstlength+secondlength)/2) if (LoveCount>12) amount= 60-((firstlength+secondlength)/2) if (LoveCount>14) amount= 70-((firstlength+secondlength)/2) if (LoveCount>16) amount= 80-((firstlength+secondlength)/2) if (LoveCount>18) amount= 90-((firstlength+secondlength)/2) if (LoveCount>20) amount=100-((firstlength+secondlength)/2) if (LoveCount>22) amount=110-((firstlength+secondlength)/2) if (firstlength==0 || secondlength==0) amount= "Err"; if (amount < 0) amount= 0; if (amount >99) amount=99; document.loveform.output.value=amount+"%"; } The love Test Test the love between two people by entering their names below and then calculate their compatibility.This free script provided by |
0 | 0 | ||||||
| [-=Sport=-] | ||||||||
Fotbal
Livescore
|
0 | 0 | ||||||
|
Gsp Tv Clasamente |
0 | 0 | ||||||
| [-=Coltul Vesel-=] | ||||||||
• Concursuri •
|
1 | 4 | 01-04-2009 20:05:40 pus de GeoBadBoy |
|||||
|
Jocuri |
0 | 0 | ||||||
| Anime-uri | ||||||||
|
FMA |
3 | 3 | 28-03-2009 07:39:28 pus de GeoBadBoy |
|||||
|
Yu Yu Hakusho |
0 | 0 | ||||||
|
Inuyasha |
2 | 2 | 28-03-2009 07:45:22 pus de GeoBadBoy |
|||||
|
Bleach |
2 | 2 | 28-03-2009 08:37:47 pus de GeoBadBoy |
|||||
| [-=Tool=-] | ||||||||
|
Dictionar |
0 | 0 | ||||||
|
X si 0 /* Code Testers: Featured on JavaScript Kit (http://scripturi.3xforum.ro) For this and over 400+ free scripts, visit http://scripturi.3xforum.ro */ //if IE4/NS6, apply style if (document.all||document.getElementById){ document.write('') } var sqr1 var sqr2 var sqr3 var sqr4 var sqr5 var sqr6 var sqr7 var sqr8 var sqr9 var sqr1T = 0 var sqr2T = 0 var sqr3T = 0 var sqr4T = 0 var sqr5T = 0 var sqr6T = 0 var sqr7T = 0 var sqr8T = 0 var sqr9T = 0 var moveCount = 0 var turn = 0 var mode = 1 function vari() { sqr1 = document.tic.sqr1.value sqr2 = document.tic.sqr2.value sqr3 = document.tic.sqr3.value sqr4 = document.tic.sqr4.value sqr5 = document.tic.sqr5.value sqr6 = document.tic.sqr6.value sqr7 = document.tic.sqr7.value sqr8 = document.tic.sqr8.value sqr9 = document.tic.sqr9.value } function check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("You Win!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("You Win!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("You Win!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("You Win!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("You Win!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("You Win!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("You Win!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("You Win!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("You Win!") reset() } else { winCheck() check2() drawCheck() } } function check2() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("You Lose!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("You Lose!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("You Lose!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("You Lose!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("You Lose!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("You Lose!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("You Lose!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("You Lose!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("You Lose!") reset() } } function player1Check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("Player 1 wins!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("Player 1 wins!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("Player 1 wins!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("Player 1 wins!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("Player 1 wins!") reset() } else { player2Check() drawCheck() } } function player2Check() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("Player 2 wins!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("Player 2 wins!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("Player 2 wins!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Player 2 wins!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("Player 2 wins!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("Player 2 wins!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("Player 2 wins!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Player 2 wins!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("Player 2 wins!") reset() } } function drawCheck() { vari() moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T if(moveCount == 9) { reset() alert("Draw") } } function winCheck() { check2() if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { computer() } check2() } function computer() { check2() if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { AI() } check2() } function AI() { vari() if(document.tic.sqr5.value == " " && turn == 1) { document.tic.sqr5.value = " O " turn = 0 sqr5T = 1 } else if(document.tic.sqr1.value == " " && turn == 1) { document.tic.sqr1.value = " O " turn = 0 sqr1T = 1 } else if(document.tic.sqr9.value == " " && turn == 1) { document.tic.sqr9.value = " O " turn = 0 sqr9T = 1 } else if(document.tic.sqr6.value == " " && turn == 1) { document.tic.sqr6.value = " O " turn = 0 sqr6T = 1 } else if(document.tic.sqr2.value == " " && turn == 1) { document.tic.sqr2.value = " O " turn = 0 sqr2T = 1 } else if(document.tic.sqr8.value == " " && turn == 1) { document.tic.sqr8.value = " O " turn = 0 sqr8T = 1 } else if(document.tic.sqr3.value == " " && turn == 1) { document.tic.sqr3.value = " O " turn = 0 sqr3T = 1 } else if(document.tic.sqr7.value == " " && turn == 1) { document.tic.sqr7.value = " O " turn = 0 sqr7T = 1 } else if(document.tic.sqr4.value == " " && turn == 1) { document.tic.sqr4.value = " O " turn = 0 sqr4T = 1 } check2() } function reset() { document.tic.sqr1.value = " " document.tic.sqr2.value = " " document.tic.sqr3.value = " " document.tic.sqr4.value = " " document.tic.sqr5.value = " " document.tic.sqr6.value = " " document.tic.sqr7.value = " " document.tic.sqr8.value = " " document.tic.sqr9.value = " " sqr1T = 0 sqr2T = 0 sqr3T = 0 sqr4T = 0 sqr5T = 0 sqr6T = 0 sqr7T = 0 sqr8T = 0 sqr9T = 0 vari() turn = 0 moveCount = 0 } function resetter() { reset() } |
0 | 0 | ||||||
| [-=WWW...-=] | ||||||||
• Personal Site •
|
2 | 2 | 09-04-2009 15:01:30 pus de GeoBadBoy |
|||||
• Trackere Torrente •
|
1 | 1 | 27-03-2009 20:43:20 pus de GeoBadBoy |
|||||
• Scripturi •
|
5 | 5 | 27-03-2009 20:49:54 pus de GeoBadBoy |
|||||
| [-=Movie-=] | ||||||||
• Subtitrari •
|
1 | 1 | 07-04-2009 20:28:44 pus de GeoBadBoy |
|||||
• Filme •
|
20 | 20 | 07-04-2009 20:08:00 pus de GeoBadBoy |
|||||
| [-=Ajutor-=] | ||||||||
• Referate •
|
0 | 0 | ||||||
• Need Help •
|
3 | 3 | 05-04-2009 12:02:55 pus de GeoBadBoy |
|||||
• Tutoriale •
| 15 | 15 | 05-04-2009 12:17:21 pus de GeoBadBoy |
|||||
Hack![]() |
7 | 7 | 17-04-2009 20:32:32 pus de GeoBadBoy |
|||||
| Download | ||||||||
Jocuri Pc
|
24 | 24 | 25-04-2009 07:25:56 pus de GeoBadBoy |
|||||
|
>>>GUEST ZONE - INSTANT REGISTER FOR FULL ACCESS<<< |
0 | 0 | ||||||
• Software •
|
15 | 15 | 24-04-2009 12:39:58 pus de GeoBadBoy |
|||||
|
Sisteme de operare |
4 | 4 | 23-04-2009 19:57:54 pus de GeoBadBoy |
|||||
Phone Zone![]() |
4 | 4 | 25-04-2009 07:41:21 pus de GeoBadBoy |
|||||
| CoUnTeR StRiKE | ||||||||
..::..**CoDuRy cOuNtEr sTrYkE**..::..
|
5 | 5 | 06-04-2009 20:51:10 pus de GeoBadBoy |
|||||
| [-=Muzica-=] | ||||||||
|
• Music Mp3 • Myspace Codes |
1 | 1 | 06-09-2011 16:40:44 pus de afaceristonline |
|||||
Radio Deluxe![]() |
1 | 1 | 18-04-2009 19:45:48 pus de GeoBadBoy |
|||||
| [-=Request Town-=] | ||||||||
• Music Request •![]() |
1 | 1 | 27-03-2009 21:05:07 pus de GeoBadBoy |
|||||
• Aplication's Request •![]() |
1 | 1 | 27-03-2009 21:06:44 pus de GeoBadBoy |
|||||
• Games Request •![]() |
1 | 1 | 27-03-2009 21:07:41 pus de GeoBadBoy |
|||||
• Movie Request •
|
1 | 1 | 27-03-2009 21:08:15 pus de GeoBadBoy |
|||||
| [-=Promte & Other-=] | ||||||||
• For Sale •![]() |
2 | 2 | 18-04-2009 11:36:16 pus de GeoBadBoy |
|||||
• Recycle Bin •![]() |
0 | 0 | ||||||
• Black List •![]() |
1 | 1 | 27-03-2009 21:18:56 pus de GeoBadBoy |
|||||
Parteneri
|
0 | 0 | ||||||
|
|